Alcohol Use Behavioral Phenotyping Test for Global Populations (2023-2024)
Alcohol Use Disorder (AUD) is a global health concern affecting nearly 30 million individuals worldwide. Despite its widespread prevalence, AUD often goes undetected and untreated, leading to a cycle of harm and mortality. Addressing AUD requires comprehensive strategies that encompass prevention, intervention and treatment to mitigate its profound impact on individuals, families and societies worldwide.
This project team continued to build on the work of previous teams that created the Alcohol Use Behavioral Phenotyping Test (AUBPT), a virtual tool that uses games and tasks to assess the user’s risk of AUD, and analyzes the test’s psychometric properties.
This project includes three subteams, each with interlinked tasks and goals:
- Implementation: This subteam collaborated with partners in Brazil, Kenya, Tanzania and the United States to culturally adapt the AUBPT, manage translations, validate content, set up pilots and create surveys for participant data.
- Systematic Review: This subteam extracted and analyzed test data collected from pilot sites and worked on creating a manuscript based on their findings.
- App Development: This subteam formed the technological backbone of the project, coding AUBPT tasks in React, integrating backend systems with Firebase and establishing online data collection mechanisms.
Learn more about this team’s work by reading their team profile.
Timing
Summer 2023 – Spring 2024
Team Outputs
Screening Alcohol Use Behavioral Phenotypes Through Games (Team profile; 2024 Fortin Foundation Bass Connections Virtual Showcase)
Predicting Alcohol Use Disorder Through Games: Alcohol Use and Behavior Phenotyping Test (AUBPT) (Poster presented at Fortin Foundation Bass Connections Showcase, April 17, 2024)
This Team in the News
Meet the Members of the 2023-2024 Student Advisory Council
See related teams,Alcohol Use Behavioral Phenotyping Test for Global Populations (2024-2025) and Gamifying Risk Identification for Alcohol Use Behaviors Across Countries and Cultures (2022-2023).