Open Design+ is a summer research experience offered during Summer Term II. Working in teams, students will go through the design thinking process, in which they will use qualitative research methods to solve a real-world problem for an assigned client.
This summer marks the first year of this new program. While the program has been modeled after other successful programs at Duke, this is a pilot and the hope is that participating students will help improve the program, viewing this as its own design challenge.
Open Design+ is offered through the Duke Innovation & Entrepreneurship Initiative and is part of Bass Connections.
What Is Open Design?
Inspired by open source software and development communities, open design is a variation of design thinking that emphasizes the ethical implications of how and what we design.
Through this program, students will learn skills such as:
- Empathizing with stakeholders and defining problem areas
- Brainstorming ideas and creating prototypes
- Testing solutions and iterating
- Communicating across audiences and media
- Thinking divergently and convergently
- Collaborating and problem-solving in uncertain situations.
How Will the Program Work?
We will select two teams of students to be paired with one of two clients: Duke Libraries or the City of Durham. Each team will include 3-4 undergraduate students and a graduate student. Teams will work collaboratively for 40-hours a week during Summer Term II (June 29-August 7). Members of Duke’s Innovation & Entrepreneurship instructional team will introduce students to the design process through a bootcamp and ongoing learning sessions.
Compensation and Application Information
Undergraduate students will receive a $3,000 stipend for this full-time research experience, out of which they must arrange their own housing. Participants may not accept employment or take classes during the program. Students must be active students at the time of participation.
The deadline for Summer 2020 has passed.