The Lives of Things (2015-2016)
Medieval art in museums is usually displayed in a way that neither incites curiosity nor provides context. Museum visitors frequently see only fragments of the original church decoration, fragments that do not capture the rich history, aesthetics and story of the objects displayed. Although labels provide brief descriptions and identify the time period and medium used, these short passages of text cannot sufficiently engage either the viewer or the object.
The theme of this Bass Connections project has been to ask, How can museum displays inform the public about the background and fascinating history of ancient and medieval art? What can we do to help museum visitors interact with and better understand objects from the distant past?
Building on courses taught in 2013 (Museum Inside-Out, Olson and Bruzelius) and 2014 (3D Design and Programming in Art and Medicine, Tepper and Olson), the Lives of Things project is part of a long-term initiative to engage museum visitors with displaced and fragmented works of art.
Fall 2015 – Spring 2016
This Team in the News
See earlier related team, The Lives of Things (2014-2015).
This project was selected by the Franklin Humanities Institute as a humanities-connected project.
- Caroline Bruzelius, Arts & Sciences-Art, Art History, and Visual Studies
- Mark Olson, Arts & Sciences-Art, Art History, and Visual Studies
- Guillermo Sapiro, Pratt School of Engineering-Electrical & Computer Engineering
/graduate Team Members
Alexandra Dodson, Art and Art History-AM
Sinan Goknur, Cmp Media, Arts & Cultures-PhD
Jordan Hashemi, Electrical/Computer Engg-PHD
Amanda Lazarus, Art and Art History-PHD
Max Symuleski, Cmp Media, Arts & Cultures-PhD
Christopher Tralie, Electrical/Computer Engg-MS
/yfaculty/staff Team Members
Mariano Tepper, Pratt School of Engineering-Electrical & Computer Engineering
/zcommunity Team Members
Nasher Museum of Art