The Lives of Things (2013-2014)

This multiyear research and museum exhibition project explored emerging technologies for creating interactive displays to enhance the presentation of works of art in the Nasher Museum of Art at Duke University. This project was at the intersection of Computer Science, Engineering, and Art History. Faculty leads team-taught a course in Spring 2014 (Sapiro and Olson) in which students created prototypes of the interactive displays of works of medieval art in the Brummer Collection at Duke.

This initiative involved development of 3D interactive presentations at the Nasher on the occasion of its tenth anniversary. This involved a new course in Spring 2014, The Museum Inside/Out: Interactive 3D Exhibition Design and Programming.

Timing

2013-2014

See earlier related team, The Lives of Things (2014-2015).

Faculty/Staff Team Members

Caroline Bruzelius, Trinity - Art, Art History & Visual Studies*
Kristin Lanzoni, Trinity - Art, Art History & Visual Studies
Mark Olson, Trinity - Art, Art History & Visual Studies*
Guillermo Sapiro, Pratt School - Electrical & Computer Engineering*

Graduate Team Members

Jordan Hashemi, Electrical/Computer Engg-PHD
Mariano Tepper, Electrical/Computer Engg-PHD

Community Team Members

Nasher Museum of Art

* denotes team leader

Status

Completed, Archived