The Lives of Things (2013-2014)
This multiyear research and museum exhibition project explored emerging technologies for creating interactive displays to enhance the presentation of works of art in the Nasher Museum of Art at Duke University. This project was at the intersection of Computer Science, Engineering, and Art History. Faculty leads team-taught a course in Spring 2014 (Sapiro and Olson) in which students created prototypes of the interactive displays of works of medieval art in the Brummer Collection at Duke.
This initiative involved development of 3D interactive presentations at the Nasher on the occasion of its tenth anniversary. This involved a new course in Spring 2014, The Museum Inside/Out: Interactive 3D Exhibition Design and Programming.
See earlier related team, The Lives of Things (2014-2015).
- Caroline Bruzelius, Arts & Sciences-Art, Art History, and Visual Studies
- Mark Olson, Arts & Sciences-Art, Art History, and Visual Studies
- Guillermo Sapiro, Pratt School of Engineering-Electrical & Computer Engineering
/graduate Team Members
Jordan Hashemi, Electrical/Computer Engg-PHD
Mariano Tepper, Electrical/Computer Engg-PHD
/yfaculty/staff Team Members
Kristin Huffman, Arts & Sciences-Art, Art History, and Visual Studies
/zcommunity Team Members
Nasher Museum of Art